Assignment Settings Reference

Assignment defines how participants become Player Types or named strategic Players, how sessions repeat, and how results are rounded and synchronized.

Participants

Players per session is the target number of participants in one session.

Player Types

Player Types describe participant categories used by Pages, Auctions, Markets, and formulas.

Removing or renaming a Player Type can affect Audience rules, Market accounts, and other references. Review Validation after structural changes.

Allocation Mode

An allocation value of zero prevents ordinary allocation to that type unless another game-specific mechanism changes the participant's type.

Strategic Players

Extensive and Strategic Form games can define named Players separately from Player Types. A Player is a role inside the game structure, such as the actor at a tree node or matrix dimension.

One participant may be assigned to a Player Type while the game mechanism refers to a strategic Player. The two concepts should not be treated as interchangeable.

Rounds And Timing

Stage-level time limits remain separate from overall game duration.

Randomization

Randomization changes allocation, not the identity or order of the definitions themselves.

Round Completion

These policies control when summaries appear. They do not define the content of the Results Pages.

Execution And Output

Execution order selects one of the execution protocols supported by the current definition. Incompatible choices are shown as unavailable rather than silently accepted.

Fraction digits controls the standard numeric rounding used by execution and presentation. Individual fields or table columns may define more specific precision.

Preview Assignment

Preview assignment evaluates the current Assignment without starting a run. Use it after changing counts, weights, conditions, or shuffling to verify that the resulting allocation is plausible.

Preview does not save the definition and does not create a session.