Terminology Index

A

Asset

A tradable instrument in a Market Game. It has a tick size and Player Type-specific endowment, valuation, limits, and permissions. It is distinct from an Image. See Market Settings Reference.

C

D

E

Eligible Player Types

The Assignment Player Types that participate in a selected Auction. This mechanism setting is separate from Page Audience. See Auction Settings Reference.

F

Free Form Stage

A node in a directed game flow. Its settings can define Pages, completion rules, routes, and ordered Variable outputs. See Free Form Settings Reference.

G

I

Information Set

A group of compatible Extensive Form Player decisions that represent situations the participant cannot distinguish. Members share a Player and coherent Actions. See Extensive Form Settings Reference.

M

O

P

Payoff Recipient

A Player or supported actor whose formula occupies a terminal tree entry or Strategic Form outcome slot. Strategic Form cells share one ordered recipient vector. See Strategic Form Settings Reference.

R

Run

The durable execution opened when a moderator starts a game. One Run can contain multiple Sessions and owns the definition snapshot and Run Log. See Run Log And Analysis Reference.

Room

A moderator-owned player entry space containing ordered game placements and optional game sets. See Rooms And Sessions Reference.

S

Session

One allocated group of participants inside a Run. Active Sessions orders unfinished sessions by event count and finished sessions by recency. See Rooms And Sessions Reference.

V