ComLabGames User Guide

This guide describes the current ComLabGames browser application for classroom experiments, workshops, and test runs.

The application has three main entry paths:

Current Workflow In One Sentence

A moderator signs in, selects a room, starts an uploaded game, shares the room link, and players join from that room link; the server creates and advances sessions as the required players arrive and submit decisions.

Core Concepts

Game Type Names

The user interface and this guide use teaching-oriented names:

Older technical notes may use shorter names such as Tree, Matrix, FFG, or Market. The visible application should prefer the names above.

Chapters

  1. Quick Start
  2. Registered Users and Passwords
  3. Players and Room Links
  4. Moderator: Preparing and Running a Game
  5. Playing a Game
  6. Demo Mode
  7. Testing a Game Before Class
  8. Logs and Run Analysis
  9. Terminology Index
  10. Troubleshooting

Documentation Status

This guide documents the current browser workflow. The application is still evolving, especially the moderator dashboard and game-panel presentation. If a live screen differs from this guide, follow the live screen and ask course staff or the project maintainer to refresh the guide.